Hexapod Inverse Kinematics Simulator

Hexapod Inverse Kinematics Simulator

The Mathematics of a Hexapod Robot Controlling a hexapod robot is really just a big math problem. A three-degrees-of-freedom hexapod uses a total of eighteen servos to move, three on each of the robot’s six legs. In order for the robot to move, the controller...
Hexapod Inverse Kinematics Equations

Hexapod Inverse Kinematics Equations

Hexapod Leg Layout and Leg Parts Controlling hexapod robots requires the use of a type of mathematics calledĀ inverse kinematics. This post contains all of the inverse kinematics calculations for a hexapod robot consisting of a hexagonal body with six legs spaced...